In today’s games of epic stories, hyper real environments and over the top gameplay, it’s nice to see something simple come a long.
Bit.Trip Beat (a Wii Ware title) is just that. It’s a simple rhythm game done in a big pixel style that takes us back to the Atari days. I see games like this as a reminder that what these are… what we’re playing is supposed to be games. I feel that most titles released are more “interactive story experiences” rather then an actual “game” but that’s just me. That’s not to say that I don’t like what is released now but I like my simple concepts too… and I think I like this. I can’t help be feel interested in it. Maybe I’ll pick it up on Monday.
In today’s games of epic stories, hyper real environments and over the top gameplay, it’s nice to see something simple come a long.
Bit.Trip Beat (a Wii Ware title) is just that. It’s a simple rhythm game done in a big pixel style that takes us back to the Atari days. I see games like this as a reminder that what these are… what we’re playing is supposed to be games. I feel that most titles released are more “interactive story experiences” rather then an actual “game” but that’s just me. That’s not to say that I don’t like what is released now but I like my simple concepts too… and I think I like this. I can’t help be feel interested in it. Maybe I’ll pick it up on Monday.