level designer – post 255
Little Big Planet seems to be a hot thing right now. Honestly, if I had a PS3 I’d go buy it. A new take on a old school platforming sounds so sweet, but in all honesty this more a packaged level editor then game. Now I haven’t played it. I’ve only seen clips and such online, but it’s so refreshing to such a product come out. Why? Because it’s literally a game teaching tool. Media Molecule are helping the game industry build more game designers with this release. Players get to build levels and share them with everyone. They’ll make first crap levels and then learn though mistakes and trial and error what makes good game design. Challenge and reward, choke points, difficulty curves, they’ll learn it all. All just for the price of a game and a little of their time.
It’s games like this that make me proud to be in this industry. It’s games like this that help promote, thinking, planning and creativity in it’s players. Now I just need to get involved in such a project.